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    <title>Book selections on Pimp my retro handheld</title>
    <link>https://www.pimyretro.org/book-selections/</link>
    <description>Recent content in Book selections on Pimp my retro handheld</description>
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    <item>
      <title>Video Game Bibles: Exhaustive Histories &amp; Catalogs</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-bibles/</link>
      <pubDate>Fri, 13 Feb 2026 10:17:56 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2486</guid> 
      <description>&lt;p&gt;This selection of &amp;lsquo;Bibles&amp;rsquo; focuses on comprehensive documentation and exhaustive cataloging. These works aim to be definitive references for specific platforms or genres, providing collectors and historians with complete software libraries, hardware revisions, and deep dives into the cultural impact of the systems that shaped the industry.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Last update :&lt;/strong&gt; 10.02.2026&lt;/p&gt;
&lt;div class=&#34;pimyretro-tablepress-wrap selection-tablepress-wrap&#34; data-selection-table-wrap&gt;
  &lt;table class=&#34;pimyretro-tablepress&#34; data-tablepress-id=&#34;40&#34; data-tablepress-sort=&#34;true&#34; data-tablepress-filter=&#34;false&#34; data-tablepress-pagination=&#34;false&#34; data-tablepress-page-size=&#34;10&#34; data-tablepress-info=&#34;false&#34; data-selection-table&gt;
    &lt;caption&gt;Book List - Bibles&lt;/caption&gt;
    &lt;thead&gt;&lt;tr&gt;&lt;th scope=&#34;col&#34; class=&#34;book-selection-cover-cell&#34;&gt;Cover&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Title&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Author&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Publisher&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Language&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;ISBN&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Support&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Comments&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;
    &lt;tbody&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Go-Straight.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Go-Straight.jpg&#34; alt=&#34;Go Straight: The Ultimate Guide to Side-Scrolling Beat &amp;#39;em Ups&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Go Straight: The Ultimate Guide to Side-Scrolling Beat &amp;#39;em Ups&lt;/td&gt;&lt;td&gt;Dave Cook&lt;/td&gt;&lt;td&gt;Bitmap Books&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1838458515&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;A massive encyclopedia covering the history of the genre from 1984 to today.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/La-Bible-PC-Engine-Vol1.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/La-Bible-PC-Engine-Vol1.jpg&#34; alt=&#34;La Bible PC Engine - Volume 1: Les HuCards&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;La Bible PC Engine - Volume 1: Les HuCards&lt;/td&gt;&lt;td&gt;Collective&lt;/td&gt;&lt;td&gt;Pix&amp;#39;n Love&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2918272014&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;Dedicated entirely to the HuCard format library for the PC Engine.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/PC-engine-vol2.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/PC-engine-vol2.jpg&#34; alt=&#34;La Bible PC Engine - Volume 2: Les CD-ROM²&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;La Bible PC Engine - Volume 2: Les CD-ROM²&lt;/td&gt;&lt;td&gt;Collective&lt;/td&gt;&lt;td&gt;Pix&amp;#39;n Love&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2918272113&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;Covers the entire library released for the CD-ROM², Super CD-ROM², and Arcade CD-ROM².&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Bible-Amiga.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Bible-Amiga.jpg&#34; alt=&#34;La Bible Amiga&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;La Bible Amiga&lt;/td&gt;&lt;td&gt;Eric Cubizolle&lt;/td&gt;&lt;td&gt;Pix&amp;#39;n Love&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2918272304&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;A massive volume documenting the Amiga 500/1200 library and the 16/32-bit era.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/50-jeux-video-tout-sauf-ordinaires.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/50-jeux-video-tout-sauf-ordinaires.jpg&#34; alt=&#34;50 jeux vidéo tout sauf ordinaires&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;50 jeux vidéo tout sauf ordinaires&lt;/td&gt;&lt;td&gt;Antoine Maurel&lt;/td&gt;&lt;td&gt;Mango&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2317014895&lt;/td&gt;&lt;td&gt;Physical, EPUB&lt;/td&gt;&lt;td&gt;An exploration of avant-garde and experimental titles that broke traditional rules.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Sega-Arcade-classics.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Sega-Arcade-classics.jpg&#34; alt=&#34;Hardcore Gaming 101 Presents: Sega Arcade Classics Vol. 1&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Hardcore Gaming 101 Presents: Sega Arcade Classics Vol. 1&lt;/td&gt;&lt;td&gt;Kurt Kalata&lt;/td&gt;&lt;td&gt;HG101&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1479309757&lt;/td&gt;&lt;td&gt;Physical, Kindle&lt;/td&gt;&lt;td&gt;In-depth historical essays on Sega’s foundational arcade hits like Shinobi and Golden Axe.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-Game-Console-2.0.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-Game-Console-2.0.jpg&#34; alt=&#34;The Game Console 2.0: A Photographic History from Atari to Xbox&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Game Console 2.0: A Photographic History from Atari to Xbox&lt;/td&gt;&lt;td&gt;Evan Amos&lt;/td&gt;&lt;td&gt;No Starch Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1718500600&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;An exhaustive photographic encyclopedia featuring high-resolution teardowns of consoles and their internal components.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;
  &lt;/table&gt;
&lt;/div&gt;
&lt;script defer src=&#34;https://www.pimyretro.org/js/tablepress-enhance.js&#34;&gt;&lt;/script&gt;</description>
    </item>
    <item>
      <title>Video Game Guides: Companions &amp; Collector Handbooks</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-guides/</link>
      <pubDate>Fri, 13 Feb 2026 10:17:52 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2496</guid> 
      <description>&lt;p&gt;This collection features essential guides designed for both practical use and deep historical appreciation. These volumes serve as comprehensive companions, offering curated insights into the libraries and legacies of the most beloved gaming platforms and the vibrant culture of the golden age of arcades.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Last update :&lt;/strong&gt; 10.02.2026&lt;/p&gt;
&lt;div class=&#34;pimyretro-tablepress-wrap selection-tablepress-wrap&#34; data-selection-table-wrap&gt;
  &lt;table class=&#34;pimyretro-tablepress&#34; data-tablepress-id=&#34;41&#34; data-tablepress-sort=&#34;true&#34; data-tablepress-filter=&#34;false&#34; data-tablepress-pagination=&#34;false&#34; data-tablepress-page-size=&#34;10&#34; data-tablepress-info=&#34;false&#34; data-selection-table&gt;
    &lt;caption&gt;Book List - Guides&lt;/caption&gt;
    &lt;thead&gt;&lt;tr&gt;&lt;th scope=&#34;col&#34; class=&#34;book-selection-cover-cell&#34;&gt;Cover&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Title&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Author&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Publisher&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Language&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;ISBN&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Support&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Comments&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;
    &lt;tbody&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-megadrive-book.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-megadrive-book.jpg&#34; alt=&#34;The Mega Drive &amp; SNES Book&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Mega Drive &amp;amp; SNES Book&lt;/td&gt;&lt;td&gt;Retro Gamer Team&lt;/td&gt;&lt;td&gt;Imagine Publishing&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1785461538&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;A massive &amp;#34;bookazine&amp;#34; combining the best retrospectives and collector guides for both 16-bit consoles.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-amiga-book.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-amiga-book.jpg&#34; alt=&#34;The Amiga Book&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Amiga Book&lt;/td&gt;&lt;td&gt;Retro Gamer Team&lt;/td&gt;&lt;td&gt;Imagine Publishing&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1785460883&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;An all-in-one guide to the Amiga computer family, featuring the top 25 games and hardware history.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Sega-Arcade-classics-1.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Sega-Arcade-classics-1.jpg&#34; alt=&#34;Arcade Fever: The Fan&amp;#39;s Guide to the Golden Age of Video Games&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Arcade Fever: The Fan&amp;#39;s Guide to the Golden Age of Video Games&lt;/td&gt;&lt;td&gt;John Sellers&lt;/td&gt;&lt;td&gt;Running Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0762409372&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;A nostalgic look at the arcade craze of the late 70s and 80s, filled with photos and trivia.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Guide-consoles-portables.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Guide-consoles-portables.jpg&#34; alt=&#34;Guide des Consoles Portables&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Guide des Consoles Portables&lt;/td&gt;&lt;td&gt;Florent Gorges&lt;/td&gt;&lt;td&gt;Omaké Books&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2379890598&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;A complete census of handheld gaming devices, including rare and obscure clones.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;
  &lt;/table&gt;
&lt;/div&gt;
&lt;script defer src=&#34;https://www.pimyretro.org/js/tablepress-enhance.js&#34;&gt;&lt;/script&gt;</description>
    </item>
    <item>
      <title>Narrative Histories: The Industry Chronicles</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-narrative-histories/</link>
      <pubDate>Fri, 13 Feb 2026 10:17:47 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2507</guid> 
      <description>&lt;p&gt;This collection focuses on the narrative side of the video game industry. Moving beyond technical specifications, these stories explore corporate rivalries, visionary creators, and the high-stakes gambles that defined the industry. From the marketing wars of the 90s to the rise of global empires, these books read like novels while documenting history.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Last update :&lt;/strong&gt; 10.02.2026&lt;/p&gt;
&lt;div class=&#34;pimyretro-tablepress-wrap selection-tablepress-wrap&#34; data-selection-table-wrap&gt;
  &lt;table class=&#34;pimyretro-tablepress&#34; data-tablepress-id=&#34;42&#34; data-tablepress-sort=&#34;true&#34; data-tablepress-filter=&#34;false&#34; data-tablepress-pagination=&#34;false&#34; data-tablepress-page-size=&#34;10&#34; data-tablepress-info=&#34;false&#34; data-selection-table&gt;
    &lt;caption&gt;Book List - Narrative Histories&lt;/caption&gt;
    &lt;thead&gt;&lt;tr&gt;&lt;th scope=&#34;col&#34; class=&#34;book-selection-cover-cell&#34;&gt;Cover&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Title&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Author&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Publisher&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Language&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;ISBN&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Support&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Comments&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;
    &lt;tbody&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/console-wars-vol1.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/console-wars-vol1.jpg&#34; alt=&#34;Console Wars - Tome 1 : Sega fait ce que Nintendo ne fait pas&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Console Wars - Tome 1 : Sega fait ce que Nintendo ne fait pas&lt;/td&gt;&lt;td&gt;Blake J. Harris&lt;/td&gt;&lt;td&gt;Pix&amp;#39;n Love&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2371880481&lt;/td&gt;&lt;td&gt;Physical, EPUB&lt;/td&gt;&lt;td&gt;Focuses on Tom Kalinske and Sega of America&amp;#39;s rise against Nintendo&amp;#39;s dominance.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/console-wars-vol2.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/console-wars-vol2.jpg&#34; alt=&#34;Console Wars - Tome 2 : La guerre des mondes&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Console Wars - Tome 2 : La guerre des mondes&lt;/td&gt;&lt;td&gt;Blake J. Harris&lt;/td&gt;&lt;td&gt;Pix&amp;#39;n Love&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2371880535&lt;/td&gt;&lt;td&gt;Physical, EPUB&lt;/td&gt;&lt;td&gt;Concludes the battle between the 16-bit giants and the transition to the 32-bit era.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Gen-Sega-vol1.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Gen-Sega-vol1.jpg&#34; alt=&#34;Génération SEGA - Vol. 1 : Les années arcade et Master System&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Génération SEGA - Vol. 1 : Les années arcade et Master System&lt;/td&gt;&lt;td&gt;Régis Monterrin&lt;/td&gt;&lt;td&gt;Omaké Books&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2379890185&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;A detailed look at Sega&amp;#39;s origins, arcade roots, and its first home console efforts.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Gen-Sega-vol2.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Gen-Sega-vol2.jpg&#34; alt=&#34;Génération SEGA - Vol. 2 : L&amp;#39;ère 16 bits (Mega Drive)&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Génération SEGA - Vol. 2 : L&amp;#39;ère 16 bits (Mega Drive)&lt;/td&gt;&lt;td&gt;Régis Monterrin&lt;/td&gt;&lt;td&gt;Omaké Books&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2379891168&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;Focuses on the peak of Sega&amp;#39;s popularity during the 16-bit revolution.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Commodore-the-inside-story.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Commodore-the-inside-story.jpg&#34; alt=&#34;Commodore: The Inside Story&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Commodore: The Inside Story&lt;/td&gt;&lt;td&gt;David Pleasance&lt;/td&gt;&lt;td&gt;Thistle Publishing&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1786080912&lt;/td&gt;&lt;td&gt;Physical, Kindle&lt;/td&gt;&lt;td&gt;Written by a former MD of Commodore UK, offering a raw look at the company&amp;#39;s rise and fall.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Game-over.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Game-over.jpg&#34; alt=&#34;Game Over: Press Start to Continue&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Game Over: Press Start to Continue&lt;/td&gt;&lt;td&gt;Bernardo de Paula&lt;/td&gt;&lt;td&gt;Universe&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0789311351&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;A visual history that uses iconography and graphics to tell the story of gaming&amp;#39;s evolution.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-complete-history.png&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-complete-history.png&#34; alt=&#34;The Complete History of Computer and Video Games&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Complete History of Computer and Video Games&lt;/td&gt;&lt;td&gt;P. Glancey, D. Kelsall, P. Davies&lt;/td&gt;&lt;td&gt;Carlton Books&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1853752223&lt;/td&gt;&lt;td&gt;Physical&lt;/td&gt;&lt;td&gt;Publié en 1996, ce livre offre une vue d&amp;#39;ensemble richement illustrée de l&amp;#39;ère pré-3D.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/amiga-years.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/amiga-years.jpg&#34; alt=&#34;Commodore: The Amiga Years&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Commodore: The Amiga Years&lt;/td&gt;&lt;td&gt;Brian Bagnall&lt;/td&gt;&lt;td&gt;Variant Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0973864984&lt;/td&gt;&lt;td&gt;Physical, Kindle&lt;/td&gt;&lt;td&gt;A detailed narrative based on original interviews, covering the technical development of the Amiga and the internal struggles at Commodore.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;
  &lt;/table&gt;
&lt;/div&gt;
&lt;script defer src=&#34;https://www.pimyretro.org/js/tablepress-enhance.js&#34;&gt;&lt;/script&gt;</description>
    </item>
    <item>
      <title>Technical: Architecture &amp; Engineering</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-technical/</link>
      <pubDate>Fri, 13 Feb 2026 10:17:41 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2516</guid> 
      <description>&lt;p&gt;This collection dives deep into the &amp;lsquo;under the hood&amp;rsquo; mechanics of gaming history. These volumes explore the complex hardware engineering of classic consoles, the groundbreaking code behind legendary game engines, and the reverse-engineering feats that pushed hardware beyond its intended limits. Essential for those who want to understand the mathematical and logical foundations of virtual worlds.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Last update :&lt;/strong&gt; 11.02.2026&lt;/p&gt;
&lt;div class=&#34;pimyretro-tablepress-wrap selection-tablepress-wrap&#34; data-selection-table-wrap&gt;
  &lt;table class=&#34;pimyretro-tablepress&#34; data-tablepress-id=&#34;43&#34; data-tablepress-sort=&#34;true&#34; data-tablepress-filter=&#34;false&#34; data-tablepress-pagination=&#34;false&#34; data-tablepress-page-size=&#34;10&#34; data-tablepress-info=&#34;false&#34; data-selection-table&gt;
    &lt;caption&gt;Book List – Technical&lt;/caption&gt;
    &lt;thead&gt;&lt;tr&gt;&lt;th scope=&#34;col&#34; class=&#34;book-selection-cover-cell&#34;&gt;Cover&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Title&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Author&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Publisher&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Language&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;ISBN&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Support&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Comments&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;
    &lt;tbody&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/machines-de-jeuxwebp.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/machines-de-jeuxwebp.jpg&#34; alt=&#34;Machines de Jeux : Architecture des Consoles de Jeux Vidéo&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Machines de Jeux : Architecture des Consoles de Jeux Vidéo&lt;/td&gt;&lt;td&gt;Guillaume Poggiaspalla&lt;/td&gt;&lt;td&gt;Books on Demand&lt;/td&gt;&lt;td&gt;French&lt;/td&gt;&lt;td&gt;978-2322017492&lt;/td&gt;&lt;td&gt;Physical, EPUB&lt;/td&gt;&lt;td&gt;A technical deep dive into 8-bit architecture (NES, Master System, PC Engine) from a programming perspective.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Hacking-the-xbox.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Hacking-the-xbox.jpg&#34; alt=&#34;Hacking the Xbox: An Introduction to Reverse Engineering&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Hacking the Xbox: An Introduction to Reverse Engineering&lt;/td&gt;&lt;td&gt;Andrew &amp;#34;bunnie&amp;#34; Huang&lt;/td&gt;&lt;td&gt;No Starch Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1593270292&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;A cult classic teaching hardware security and reverse engineering through the lens of the original Xbox.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Wolf.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Wolf.jpg&#34; alt=&#34;Game Engine Black Book: Wolfenstein 3D&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Game Engine Black Book: Wolfenstein 3D&lt;/td&gt;&lt;td&gt;Fabien Sanglard&lt;/td&gt;&lt;td&gt;CreateSpace / Self-published&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1539692874&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;Exhaustive analysis of the 2.5D engine that birthed the FPS genre, covering VGA and 386 optimization.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Doom.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/Doom.jpg&#34; alt=&#34;Game Engine Black Book: DOOM&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Game Engine Black Book: DOOM&lt;/td&gt;&lt;td&gt;Fabien Sanglard&lt;/td&gt;&lt;td&gt;Independently Published&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-1099819773&lt;/td&gt;&lt;td&gt;Physical, PDF&lt;/td&gt;&lt;td&gt;Documents the revolutionary techniques (Binary Space Partitioning, Fixed-point math) used in the Doom engine.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;
  &lt;/table&gt;
&lt;/div&gt;
&lt;script defer src=&#34;https://www.pimyretro.org/js/tablepress-enhance.js&#34;&gt;&lt;/script&gt;</description>
    </item>
    <item>
      <title>Art Books: Visual Histories &amp; Collections</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-art-books/</link>
      <pubDate>Fri, 13 Feb 2026 10:17:34 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2473</guid> 
      <description>&lt;p&gt;The following collection celebrates the visual legacy and historical evolution of the video game industry. Through a curated selection of high-quality art books, this list documents everything from the pixel-perfect precision of the NEOGEO era to the technical artistry of the Amiga Demoscene and the iconic hardware designs of SEGA. These volumes serve as essential archives for enthusiasts wishing to explore the intersection of technology, design, and gaming culture.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Platform Studies: Media Archaeology &amp; Technical Analysis</title>
      <link>https://www.pimyretro.org/book-selections/books-selection-platform-studies/</link>
      <pubDate>Fri, 13 Feb 2026 10:16:54 +0000</pubDate>
       <guid isPermaLink="false">https://www.pimyretro.org/?page_id=2534</guid> 
      <description>&lt;p&gt;The Platform Studies series, published by MIT Press, investigates the relationship between the hardware design of a system and the creative culture it enabled. By examining the constraints and affordances of specific platforms. These scholars demonstrate how the physical architecture of a machine directly shapes the games, art, and programming produced for it.&lt;/p&gt;
&lt;p&gt;Some books may be added from time to time.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Last update :&lt;/strong&gt; 11.02.2026&lt;/p&gt;
&lt;div class=&#34;pimyretro-tablepress-wrap selection-tablepress-wrap&#34; data-selection-table-wrap&gt;
  &lt;table class=&#34;pimyretro-tablepress&#34; data-tablepress-id=&#34;44&#34; data-tablepress-sort=&#34;true&#34; data-tablepress-filter=&#34;false&#34; data-tablepress-pagination=&#34;false&#34; data-tablepress-page-size=&#34;10&#34; data-tablepress-info=&#34;false&#34; data-selection-table&gt;
    &lt;caption&gt;Book List - Platform studies&lt;/caption&gt;
    &lt;thead&gt;&lt;tr&gt;&lt;th scope=&#34;col&#34; class=&#34;book-selection-cover-cell&#34;&gt;Cover&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Title&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Author&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Publisher&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Language&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;ISBN&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Support&lt;/th&gt;&lt;th scope=&#34;col&#34;&gt;Comments&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;
    &lt;tbody&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/racing-the-beam.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/racing-the-beam.jpg&#34; alt=&#34;Racing the Beam: The Atari Video Computer System&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Racing the Beam: The Atari Video Computer System&lt;/td&gt;&lt;td&gt;N. Montfort &amp;amp; I. Bogost&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262012577&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2009) The foundational book of the series; explains how the TIA chip defined the Atari 2600 look.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/wii.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/wii.jpg&#34; alt=&#34;Codename Revolution: The Nintendo Wii Platform&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Codename Revolution: The Nintendo Wii Platform&lt;/td&gt;&lt;td&gt;S.E. Jones &amp;amp; G.K. Thiruvathukal&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262016803&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2012) Analyzes the Wii as a social and motion-controlled phenomenon rather than just a powerhouse.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-future-was-here.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-future-was-here.jpg&#34; alt=&#34;The Future Was Here: The Commodore Amiga&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Future Was Here: The Commodore Amiga&lt;/td&gt;&lt;td&gt;Jimmy Maher&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262017206&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2012) Explores the multimedia revolution sparked by the Amiga&amp;#39;s specialized custom chips.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/seeing-red.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/seeing-red.jpg&#34; alt=&#34;Seeing Red: A History of Speculative Design and a Color (Virtual Boy)&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Seeing Red: A History of Speculative Design and a Color (Virtual Boy)&lt;/td&gt;&lt;td&gt;J.P. Wolf &amp;amp; T. Hernandez&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262026840&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2014) A study of Nintendo&amp;#39;s most famous failure and the technical challenges of stereoscopic 3D.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/I-am-error.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/I-am-error.jpg&#34; alt=&#34;I Am Error: The Nintendo Entertainment System&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;I Am Error: The Nintendo Entertainment System&lt;/td&gt;&lt;td&gt;Nathan Altice&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262028776&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2015) A deep dive into the 8-bit NES, covering everything from technical glitches to sound synthesis.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/super-power-spoony-bards.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/super-power-spoony-bards.jpg&#34; alt=&#34;Super Power, Spoony Bards, and Silverware: The Super Nintendo&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Super Power, Spoony Bards, and Silverware: The Super Nintendo&lt;/td&gt;&lt;td&gt;Dominic Arsenault&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262036566&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2017) Examines how the SNES hardware facilitated the &amp;#34;Golden Age&amp;#34; of the RPG and cinematic gaming.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-media-snatcher.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/The-media-snatcher.jpg&#34; alt=&#34;The Media Snatcher: PC-8801, PC-9801, and the Japanese PC Revolution&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;The Media Snatcher: PC-8801, PC-9801, and the Japanese PC Revolution&lt;/td&gt;&lt;td&gt;Nathan Altice&lt;/td&gt;&lt;td&gt;MIT Press&lt;/td&gt;&lt;td&gt;English&lt;/td&gt;&lt;td&gt;978-0262039260&lt;/td&gt;&lt;td&gt;Physical, PDF, Kindle&lt;/td&gt;&lt;td&gt;(2019) Focuses on the unique computer ecosystem in Japan and its influence on visual novels and RPGs.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&#34;book-selection-cover-cell&#34;&gt;&lt;a class=&#34;book-selection-cover&#34; href=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/who-are-you.jpg&#34;&gt;&lt;img src=&#34;https://www.pimyretro.org/wp-content/uploads/2026/02/who-are-you.jpg&#34; alt=&#34;Who Are You? Nintendo&amp;#39;s Game Boy Advance Platform&#34; loading=&#34;lazy&#34;&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Who Are You? 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